Microsoft Office Tutorials and References
In Depth Information
Figure 6.11.
Worksheet with
predefined text and
graphics arrangements.
Conclusion
In this chapter you have learned about various styles and uses of wireframes and
how to create low- and high-fidelity wireframes, including site maps and task flows.
In the next chapter you will make the designs interactive.
References
[1] Jonathan Arnowitz, Michael Arent, and Nevin Berger, Effective Prototyping for
Software Makers, San Francisco: Morgan Kaufmann, 2007.
[2] Carolyn Snider, Paper Prototyping: The Fast and Easy Way to Design and Refine User
Interfaces, San Francisco: Morgan Kaufmann, 2003.
[3]
Jo Ann Hackos et al., User and Task Analysis for Interface Design, Hoboken, NJ: Wiley
& Sons, 1998.
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